I'm happy to present the Lighthouse, a model I created based on the concept by Fernando Viana.
21,592 tris, one set of 2k textures.
These concepts would belong in a hypothetical pirate game with stylized art. This is my first time actually attempting to create a building prop and being directly inspired by a specific piece of concept art.
I took many decisions regarding the overall style of the model, mainly aiming at Blizzardish-looking art.
On my next work, I do intend to spend more tris on beveling geometry in order to make more clear design, especially regarding edge readability.